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Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 9:33 am
by JoaGymshoe
HeavyDrama wrote:
Sun Nov 24, 2019 2:32 pm
The Wig Master wrote:
Sun Nov 24, 2019 8:27 am
I recognize that chrono trigger secret of the forest track--we used it for week 396
Man you got a good memory. Do you (or anyone else) remember what the other sample was from that round? I flipped it at the time but only seem to have a mp3 demo of the beat and not the project folder.

that chrono trigger album is fire and that's why it's one of the most sampled game soundtracks ever.

not home atm but will prob be able to let you know in a week's time provided the file is named.

Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 11:51 am
by solermsc


Hey folks! First time submitting a beat for one of these. Always been quite intimidated by the standard, but looking forward to doing more!
I used the Northern Hemisphere track from the sample pack and used some bits from Street Fighter too.

Peace

Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 11:56 am
by Buttaslick
Very nice week, so far. I hope you guys dig this


Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 5:19 pm
by sft
yo i used Forest Interlude and also



Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 8:05 pm
by metadepth
heres mine. i used waterworld: map and dkc2 snow bound land. yall have been coming up with some crazy heat rocks and its been a ton of fun listening to all of these <3


Re: stbb664 SNES & Creative Limitations

Posted: Mon Nov 25, 2019 9:26 pm
by Buttaslick
Here we go I had to post this extra beat I chopped the sample so I was not going to waste it here you go enjoy Happy holidays to my beat family!


Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 2:09 am
by C!GwiththeArt

Mainsamp is obvious. I usedZelda for the Waterpercussion

Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 3:18 am
by MzFk
Just Drums ,Chops from two tracks of the sample bag (waterworld ost - map screen and donkey kong kranky's konga) plus some of SNES 's SuperBomberman Soundtrack Peace and have great week everybody.

Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 11:22 am
by CHOPFYT


I used a sample from a game I played a lot but not on a SNES cos I didnt have one but it was out on the SNES and the soundtrack is the same. The game is called Syndicate....
Image

Soundtrack here ------> https://youtu.be/HtG03Kue8Vc

Dope pack and rules this week I only used smaller elements from the pack tho with a lot of filters and stuff the main sample is from Syndicate.

Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 11:24 am
by Granny David
Congrats on the win kifferei/metadepth

Fun week!
Never been a fan of Drum & Bass but somehow ended up making something of that nature. I think the samples took me there



Extra sample:


:peace:

Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 3:31 pm
by ras-h


Super Mario World


with the 'dkc1 northern hemispheres' sample.

peace

Re: stbb664 SNES & Creative Limitations

Posted: Tue Nov 26, 2019 6:45 pm
by DetritusTabuIII
Hey All, I am more of the Atari generation vs. snes. Even though I was kinda lost in space at this time I do remember Ken getting a snes and a whole lotta Street Fighter II going down. His girlfriend had a baby around this time. That baby is almost 30 now. DAYUUMM! I went with the ice cave chant and this classic from Donkey Kong Country. If you have 10 hours to spare here it is.



The SNES was released in Japan in Nov. 90, later in 91 in the U.S around the same time as 'Nevermind". Whoa. Justify My Love by Madonna was a #1(Late 90) around this time. Getting all nostalgic and shit.



Happy Thanksgiving STBB Family. I am thankful for these weekly events. Peace, Hugh

Re: stbb664 SNES & Creative Limitations

Posted: Wed Nov 27, 2019 1:12 am
by locke

Re: stbb664 SNES & Creative Limitations

Posted: Wed Nov 27, 2019 8:03 am
by wackpaco
Hola. Been a while. Glad to see the party keeps going. Congratz to the winner.



I used this little nugget of joy:

About the sample, i used everything...EVERYTHING!!!

Re: stbb664 SNES & Creative Limitations

Posted: Wed Nov 27, 2019 10:00 am
by MOXATRON
Yo people whats good???

I Mashed up something this afternoon, I used the DK Cave and Map samples and also some star fox is mashed in there...

( I never actually owned a modern games console when I was a kid, I still don't to this day. But my friends at school would have one... I still own an original NES though Yeah The 8 Bit one!!! )

I used a very small part as I was struggling with samples, maybe I need to change my sampling technique. :?
I made something anyway... :D
just the samples and some drums, and a good amount of layers.



:vulcan: :peace: